It kept even RDR2 running at 144 Hz and it looked amazing. I was so impressed with how well adaptive sync works. So, I had never really used adaptive sync before, until testing the CU34G2X. I have Freesync monitor sure, but I’ve never had a GPU that supports FreeSync. The CU34G23X is the first monitor I’ve ever tested that has adaptive sync. Adaptive sync dynamically adjusts the refresh rate to match the refresh rate of the GPU. So, I enabled adaptive sync as well as the on-screen frame counter. But, depending on the game, there are random dips here and there. The 144 Hz refresh rate gives you buttery-smooth game play. With a 1 ms response time and 144 Hz refresh rate, the CU34G2X was designed with gaming in mind. I forgot how great it is to have all that extra screen space dedicated to my timeline. No, it wasn’t Photoshop that made me fall in love with this monitor as I have a 10-Bit 4k monitor for editing pictures and the CU34G2X is only an 8-bit panel. Then, I started getting into editing in Photoshop and Premiere Pro. When I first started writing reviews, I opted for an ultra-wide simply so I could include 3440 x 1440 resolution in my gaming results. Originally, I had a 3 27″ 1080p monitors and I used to game in surround. However, the benefits of an ultra-wide go far beyond just gaming. Now, for gaming, an ultra-wide is a great option. When it came time to replace it, I ended up with a 32″ 144 Hz screen in its place. I previously had a 34″ ultra-wide that I sent an umbrella stand through. Now, I’ve been using the CU34G2X for about a month and a half. Once the CU34G2X from AOC was calibrated, it was time to get to the real-world testing. Once Spider 5 Express was installed, we placed the sensor on the screen, and it took about 4 or 5 minutes to calibrate as the screen changed to several different colors. So, the first step once the monitor was set up and ready was to calibrate the screen using the Spider5 calibration tool and the Spider5 Express software as that’s what came with the actual tool. However, there is a process for everything. It isn’t much different I’d do from my day to day uses as most of the experience is very subjective. Testing a monitor is unlike testing say a graphics card.
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